Really an amazing shmup that finds a unique balance between being easy to play but difficult to master. The score multipliers you accumulate make combos all the more intense to maintain and death all the more painful, as you lose your multiplier bonus upon death.
An especially fun, approachable and challenging game when it comes to the scoring, And there's so much room for gradual advancement in high score that you wont feel like you've hit a massive wall like in many other shmups. I get a little better with each run, they feel meaningful and its very satisfying to finally spawn in that certain golden enemy thats been eluding you.
Massive, powerful and varied weapon choices, enemy variety, beautiful art, unique mechanics, crazy score potential, low barrier to entry, and a very receptive and passionate dev make this game truly one of a kind.
Wow, you just made my day! Thank you for such a wonderful write-up and for playing! There is more to come, as I am finishing up the Boss Rush mode with rogue-like item/enemy choices, too.
Woohoo, the free Interstellar Sentinel demo is live! It was actually a bunch of fun to put together, and I think it gives a good example of what the game offers!
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Really an amazing shmup that finds a unique balance between being easy to play but difficult to master. The score multipliers you accumulate make combos all the more intense to maintain and death all the more painful, as you lose your multiplier bonus upon death.
An especially fun, approachable and challenging game when it comes to the scoring, And there's so much room for gradual advancement in high score that you wont feel like you've hit a massive wall like in many other shmups. I get a little better with each run, they feel meaningful and its very satisfying to finally spawn in that certain golden enemy thats been eluding you.
Massive, powerful and varied weapon choices, enemy variety, beautiful art, unique mechanics, crazy score potential, low barrier to entry, and a very receptive and passionate dev make this game truly one of a kind.
Wow, you just made my day! Thank you for such a wonderful write-up and for playing! There is more to come, as I am finishing up the Boss Rush mode with rogue-like item/enemy choices, too.
Amazing non stop action, fantastic art with godlike music, a must for shmup lovers.
Woohoo, the free Interstellar Sentinel demo is live! It was actually a bunch of fun to put together, and I think it gives a good example of what the game offers!
Build 2.0.2 Changes:
Thank you, everyone, for playing and reporting!
Woohoo, I'm getting better at uploading builds here and to Steam! Thanks everyone for the support!