Build 2.4.0 is now live with moar polish, tuning and bug fixes!



Build Notes:

General:

- Increased DBK wing flap animation speed a bit because he was being a little too lazy

- Fixed up on hit visual effect triggering at the wrong time with environmental conditions

- Lesser Demons now get sucked back to hell in a more fitting way than a wimpy little explosion

- Intro Cutscene, fix fire sorting issue on ship

Audio: 

- Original Sound Track updates are now present in game with almost every music piece updated

- New track Zenwards added to game ending sequence

- Boss Defeat audio transitions are now improved across the game

- Laser Stasis Auto weapon: impact sound effects are now improved

- Fixed up Lesser Demon exploding sfx triggering 

Weapons: 

- Ringshot short beam damage buffed & now functionality with 300% try hard beam functionality

- Weapons: Infinilaser got a small damage buff 

- Vertical spread weapon set, auto missile weapon now shreds like a beast

Level01: 

- Fortress of Flesh wall now has infernal flame on the backside to showcase the folly of trying to backside cheese it

- Fixed overlapping fog in the foreground leading up to the fortress of flesh boss

Level 03:

 - Adjusted Pacifist Mode top weapon set award to help combat the insanity fo the monster trophy waves of evil Head Toss enemies

Level 04: 

- Fixed up Soul Blight Reaper missing teleportation effects

- Advanced monster trophy appeared after boss timeout

- Adjusted advanced monster trophy path of lesser demons.

- New text and arrow graphics now appear to draw attention to the exit portal during rank screen

- Pushed out Gondus boss fight time out and fixed a number of bugs that had the advanced monster trophy appearing during the ranked screen

Developer Playthrough & Lite Commentary:

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